TypeScript in Depth · Final Project · Lesson 15 of 16
Planning a Typed App
Concept
Planning a Typed App
Sketch your interfaces first. Once your data shapes are defined, the rest of your code becomes much safer to write.
By the end of this lesson
- Explain the core idea behind Planning a Typed App.
- Predict output before running a change.
- Test one realistic and one unusual input.
- Use the result to make the next decision.
How to study this page
- 1. Read one concept.
- 2. Change the example.
- 3. Run, compare, and explain.
- 4. Complete the challenge below.
Self-check before continuing
Without looking at the example, describe what changes when you modify one input in Planning a Typed App. Then reopen the editor and prove your explanation with a small test.
You are ready to continue when you can predict, test, and explain the result.
Your turn
Define the interfaces you would need for a small typed todo app.
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